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Monday, October 8 • 7:00pm - 9:00pm
UX Design for XR Startups

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https://www.meetup.com/seattle-VR-Panels-Presentations/events/253797242

In conjunction with Seattle Startup Week, The Salon will host a UX Design Panel for Startups. UX designers, strategists and VR/AR/MR/XR startup founders will discuss how UX methodologies help turn innovative ideas into viable businesses. Our panelists come from a variety of backgrounds and work for local startups that run the gamut of immersive experiences. XR startups are welcome to demo their products after the panel.

Parking at Pluto VR is free. Be sure to park in a spot labeled "Pluto!" Bus routes nearby include 40 and 44. Light refreshments will be served. 

Speaker
avatar for Boaz Ashkenazy

Boaz Ashkenazy

Founder and CEO, SimplyAugmented
 Boaz Ashkenazy is the founder and CEO of Simply Augmented, a mobile first augmented reality platform that improves the effectiveness of enterprise sales reps, by using AR to enable prospects to visualize products in their environment in real time.Prior to Simply Augmented, Boaz... Read More →
avatar for Marisa Erven

Marisa Erven

Art Director, Hyperspace XR
Marisa Erven is an Art Director and Experience Lead who specializes in world-building and the development of new intellectual properties. Her extensive experience includes work on emergent technologies and award-winning video games.  Emergent technologies expertise includes early... Read More →
avatar for Caitlin Esworthy

Caitlin Esworthy

XR Evangelist and Design Strategist, VR Ulysses
A XR evangelist and design strategist, Caitlin Esworthy believes that immersive technology has the potential to transform how we interact and what we think is possible. At VR Ulysses she is responsible for crafting user-centered design solutions to make data exploration with VR Ulysses... Read More →
avatar for Todd Little

Todd Little

Lead XR Prototype Developer, Fair Worlds
Todd is the Lead XR Prototype Developer at Fair Worlds. As he was getting his Masters in Human-Centered Design and Engineering, VR was taking off in 2016, so he focused his attention on designing for VR, which included doing his Capstone on Valve's Knuckles controllers. At this small... Read More →
avatar for Daniel C. Robbins

Daniel C. Robbins

Principle UX Designer, HTC
As the Principal UX Designer at HTC Vive in Seattle I've crafted a set of positive interventions to curb toxic behavior in Social VR and am guiding the UI strategy for future AR efforts. Prior to HTC, I was a founding member of Seattle mobile VR startup Visual Vocal, was the first... Read More →


Monday October 8, 2018 7:00pm - 9:00pm PDT
Pluto VR 5245 Shilshole AVE NW, Seattle WA 98107