avatar for Daniel C. Robbins

Daniel C. Robbins

Principle UX Designer
As the Principal UX Designer at HTC Vive in Seattle I've crafted a set of positive interventions to curb toxic behavior in Social VR and am guiding the UI strategy for future AR efforts. Prior to HTC, I was a founding member of Seattle mobile VR startup Visual Vocal, was the first Strategy Director at award winning design agency Artefact, and capped a long tenure at Microsoft Research by helping bring the  Microsoft Envisioning Center to life. My holistic designs are informed by universal human needs, societal trends, and a desire to bring more irreverence, joy, magic, and beauty into the world. I have a very large collection of sculpture supplies in my cold basement and till very recently, I was the proud owner of two broken down artcars.

My Speaker Sessions

Monday, October 8

7:00pm PDT